ePSXe v1.9.25/26, released on 01.26.2015
- Several fixes to memcards in bios HLE mode: Suikoden 2, ff9, Harvest Moon ...
- Change memcards by game mode, to use just the same memcards for different discs in the same game
- Added a new gamelist mode (grid covers) preference+game browsermode+game list
- Added an experimental option to use the accelerometer
- Fixed gargabe around to the menu in Android 5.0
- Added support to music in PBP compressed isos with raw track info
- Fixed mini-screenshot in HLE+plugin opengl mode
- Fixed Driver 1, Driver 2 and Saga Frontier 2 in bios HLE mode
- GPU: Blaster Master - Blasting Again
- OpenGL Plugin: Updated to V6 (fixed top/bottom bars color)
- Fixed Russian translation
ePSXe v1.9.24, released on 10.29.2014
- Fixed X86 native arch in some devices with Android 4.4 (thanks to James Leaver)
- Fixes to gamepad skins (thank to Javier ~ JZX1673)
ePSXe v1.9.22/23, released on 10.25.2014
- Fixed a bug saving memcards in HLE mode
- When using HLE mode, force to individual memcards by game (it doesn't delete your memcards, it creates new memcards
ePSXe v1.9.21, released on 10.24.2014
- Added experimental HLE Bios emulation. Important: Savestates are NOT compatile with savestates done with an official ps1 bios (namespace is different). It is recommend to increase accuracy and compatibility to use an official ps1 bios.
- Again it is possible to see which game you select in gamelist when you are not using touchscreen
- Added a new vibration mode to tables with integrated gamepad buttons
- Added a new option to get memcards by game instead of common memcards
- Fixed SBI files load when it is "patches" folder (as PC versions)
- Fixed Vanark freeze on gameplay
- Fixed Tomba 2 background music on gameplay
ePSXe v1.9.20, released on 07.25.2014
- Added threading support to OpenGL plugin mode. 3 modes added: 2-threads, 2-threads + effects, 2-threads + extra effects. If you have a fast device, you will get extra effects using the 2 modes adding effects (example: swirls in ff series). (get from http://epsxe.com/files/libopenglpluginv5.so)
- Changed some options by default in OpenGL plugin
- Fixed a bug in Moga Native support with axis range
- Added extra/combo buttons support to portrait mode
- Updated the pad skins thanks to Javier ~ X1673
- Better detection incomplete/corrupted PS1 Bios
- Detection of games requiring SBI files in gamelist
- Fixes some crashes on exit
- Added a mode to play using other smartphone (in local network) as gamepad for player2
ePSXe for Android 1.9.19, released on 06.18.2014
- Updated HD/OpenGL plugin - fixed Powervr 5XX cards and minnor fixes (get from http://epsxe.com/files/libopenglpluginv4.so)
- Added dithering support to hardware/neon gpu plugin (added a mode to enable it even in games not supporting it)
- Added extra/combo buttons support to portrait mode
- Added support to show a gamefaq during gameplay (copy to sdcard/epsxe/faqs/PSX-CODE and open from gameplay options)
- Added Portuguese translation (Marco Freire)
- Fixes to soft gpu accurate mode
- Added options to choose the default language or english on preferences
- Added vibration support to Xperia Play
- Fixed some crashes reading the preferences
- Fixed a crash when scanning games (cdda cue file)
- Fixed Bugs Bunny and Taz - Time Busters, The Grinch, and Shin Megami Tensei - If
ePSXe for Android 1.9.15, released on 01.28.2014
- Updated to Android 4.0 UI
- Updated logo: Robert Typek
- Added language Korean (Duo Jeon).
- Added fullscreen immersion support in Android 4.4
- Added 32bit blit support
- Include support in the blit for Sony Tablet P
- Fixed some glitches in blit in gpu hardware renderer
- Added support to a new very low latency sound mode
- Support automap for more gamepads: wikipad, ps4, Samsung EI-GP20, jxd s7800b
- Added support to map the triggers L2/R2 on map buttons screen
- Fixed l1-l1/r2-r1 in portrait mode
- Added support to map the triggers L2/R2
- Added gamepad autodetection when pressing a button during gameplay
- Added support set the gamepad skin transparency
- Included support for bluetooth keyboards
- Added support for SBI files in MDS/MDF format
- Added support to rename the shortcuts
- Fixed PPF support on Android
- Include support to delete savestates (press long on savestate)
- Added a new ECM indexer with progress bar
- Included option to download the HD opengl plugin
- GPU: Fixed Mad Stalker - Full Metal Force Intro
- Fixed Kidou Senshi Gundam - Gihren no Yabou CD2
ePSXe for Android 1.9.14, released on 12.05.2013
- Added languages Japanese (Nekokabu), Chinese (Chow Chi Hoi), Russian (Ultra Taber), German (Thomas), Italian (Luca), Finnish (Jesse)
ePSXe for Android 1.9.12, released on 11.11.2013
- Fixed a bug releasing key button
- Fixed a regression on subchannel code
- Improved automapping on Moga PRO HID mode.
ePSXe for Android 1.9.11, released on 08.11.2013
- Fixed a regression on Xperia Play Circle Button, and improved Xperia Play detection.
- Fixed a bug using SBI files. Final Fantasy 8 PAL/ITA, Medievil 1 PAL/SPA.
- Re-enabled trick to run Chinese Final Fantasy 8 Translation
- Fixed a core bug: Nba in the Zone 2000
ePSXe v1.9.6-10, released on 28.10.2013
- Added auto-mapping support with some gamepads (Sixaxis, Xbox, Logitech, Ouya, Nvidia, Nyko)
- Fixed some graphic glitches on opengl plugin for Adreno 320/330 Gpus
- Added support to choose during mapping the back/menu buttons on PS3/Xbox/Logitech gamepads
- Added support to map a button to menu option. (back=menu by default on Nvidia Shield)
- Fixed a possible race condition saving memcards
- Mapped the touchpad buttons to L2/R2 in Xperia Play when playing on Digital mode
- Added cache to gamelist doing it faster to show the gamelist
- Fixed reversed extra functions save/loadstates
- Included support to change the folder while doing a changedisc
- Fixed shortcuts on xperia play
- Included support to autodetect games not supporting dualshock and disabling it
- Fixes some core/video bugs (NBA Live 99, Kamen Rider V3, Omizu no Hanamichi, Yuukyuu no Eden - The Eternal Eden, Blasto, Standby Say You, Twins Story, Star Wars Rebelt Assault 2, Arcade Pack Party -Rampage-, NHL Faceoff 2001, Yeh Yeh Tennis, Worms Armaggedon, Worms Pinball, Crash Bash ...)
ePSXe v1.9.5, released on 03.08.2013
- Added a workaround to get sound on Android 4.3
- Added support for Namco Gun using touchscreen
- Fixed some problems on some joysticks with l2/r2 buttons
- Added more extra combo and sticky virtual buttons
ePSXe v1.9.4./1.9.3, released on 03.07.2013
- Added Moga Gamepads native support. Sync your gamepad with moga pivot. In preferences+player1+pad id=moganative. Choose preferences+player1+psx pad type=dualshock if you want analog. No mapping or root needed.
- Fixed Analog range. Ape Escape.
- Fixed Analog sticks on players 2-4.
- Added Xbox Wireless gamepad support (Thanks Gabriel)
- Fixed Sakura 3 Eternal Heart Game
ePSXe v1.9.2, released on 08.06.2013
- Removed bluetooth permission required, fixes devices without bluetooth
ePSXe v1.9.1, released on 08.06.2013
- Removed READ_LOGS option from release, used only on testing versions
ePSXe v1.9.0, released on 31.05.2013
- Added support for BluezIME gamepads, using the BluezIME Service. Now it supports analog (tested with Ipega Controller, but others gamepads using BluezIME+Hid could work). This version supports only 1 pad using this method (more improvements on future versions) (Android 3.0 - 4.1)(4.2+ Not supported).
- Added support for Trigger L2/R2 buttons, and improved the native joysticks profiles. Better game pad support for Xbox, Logitech F310/F510, Sixaxis, Nvidia Shield
- Fixed a bug on gamepad analog managing, which mixed the d-pad and left stick values on Dual Shock Mode
- Resorted the input preferences. Now the TouchScreen Gamepad is on the top level, controllers renamed to Player1-4, and in each Player you have to choose: psx gamepad type, android gamepad type and gamepad ID
- TouchScreen pad may be set to player-1 or player-2 (Metal Geat Solid Boss)
- TouchScreen added support to add until 6 extra buttons which you can map "load/save state", framelimit, combo action buttons or sticky action buttons
- Added a more visible option to Hide/Show touchscreen gamepad
- Added support to add custom touchscreen gamepad skins
- Added support to choose your memcard files on preferences, and enable/disable memcards
- Improved the games sdcard scanner, now it scans the external sdcards, and show the file browser when it doesn't find any game
- Fixed glconfig toolbar when choosing external gamepad
- Opengl plugin, added support for the 5 types of filters
- Added a options to show the PSX logo during the boot time
- Fixes some core bugs (Spyro2,Spryo3 PAL, Crash Bash - Menu, Kids Station - Motto, Kiganjo and others)
ePSXe v1.8.9, released on 30.03.2013
- Added experimental multitap support (4 players). Depending on the game you need to enable multitap port 1 or 2. Dont enable if you aren't going to play multitap
- Added xperia play touchpad support (enable on preferences-pad1-map axis)
- Optimizated opengl plugin for 2d games (Chrono cross/Valkyrie Profile)
- Fixes some core bugs (sf2 alpha, nba live 98)
ePSXe v1.8.8, released on 16.02.2013
- Added support for 2 joysticks
- Added the possibility to make shortcuts - long click about a game in browser game list
- Added a option to map some emulator functions to hardware buttons (like the save/load states)
- Fixed glconfig toolbar on portrait opengl plugin renderer
ePSXe v1.8.7, released on 11.02.2013
- Added extra sanity checks to gamelist browser (if it is crashing yet, please report to our email)
- Added the disc number to game names in the gamelist browser
- Fixed opengl plugin on portrait mode
ePSXe v1.8.6, released on 08.02.2013
- Fixed cue multi file iso format support
- Added a new path to scan for iso on "Reload" button
ePSXe v1.8.5, released on 07.02.2013
- Added a new game browser mode, which scans the sdcard for games and show the list of games with cover and game information (old file browser mode can be re-enabled on preferences)
- Added auto-discover bios on sdcard feature
- Added cue multi file iso format support
- Added preliminary ECM iso format support
ePSXe v1.8.4, released on 05.01.2013
- Fixed download cheat codes files button on Android 4+
- Added experimental native support for Joysticks on Android 3.1+, including analog sticks
- Added native support for Intel Atom X86 devices (Motorola Razr i) (If you want to use the opengl plugin, it is avaiable for x86 in http://www.epsxe.com/files/libopenglplugin_intel.so )
- Added native support for Intel X86 devices (Motorola Razr i)
- Added an option to enable/disable auto savestates on exit
- Added an option to force MME enable if neon is not detected
- Fixed a SPU bug (music in Pacman World after pause)
ePSXe v1.8.3, released on 20.12.2012
- Fixed touchscreen pad on portrait mode
- Added a new pad skin on portrait mode
- Added a option to download cheat codes files from epsxe.com
- Added support for D0-D3 and E0-E3 Gameshark codes
- Fixed some bugs in PadEditor when editing analog pad
- Fixed a GPU bug (Final Fantasy 6 battles background glitches)
ePSXe v1.8.2, released on 17.12.2012
- Added landscape reverse mode support
- Added a new experimental low latency audio option
- Fixed some crashes when exiting with home button
- Fixed loadstate when you did a state with home button in a multi-disc rom
- Fixed center analog axis on start
- Fixed 2 players split mode controls
ePSXe v1.8.1, released on 14.12.2012
- Added analog support to touchscreen pad. Preferences+Pad1+PadMode (PadEditor+Swap Mode) (read 3.5.6)
- Improved touchscreen controls
- Fixed some GPU bugs (Duke Nukem: Total Meltown, Guardian Recall, and some border glitches)
- Fixed some SPU bugs (Goujin Senki, Kururin Pa!)
- Improved SPU emulation (Better reverb and interpolation, only in high quality sound option on)
- Fixed some CDROM decoder bugs (Rayman, Tempest X3, Duke Nukem: Land of babes, Firo and Klawd, Stahlfeder)
ePSXe v1.8.0, released on 09.11.2012
- Added Peopsxgl OpenGL plugin support, download the plugin from http://www.epsxe.com/files/libopenglplugin.so, copy it in your sdcard, and choose it in preferences+GPUPlugin, and choose preferences+VideoRender+OpenGLPlugin.
- Added multi-disc PBP support.
- Fixed some GPU bugs (Doom, Final Doom, Star Wars Dark Forces, Soul Blade water level).
- Fixed some SPU bugs (Eithea, Tales of Destiny, Jammer Lammy (High Quality option required))
- Fixed some CDROM decoder bugs (Shaman King - level 3)
- Added a option to remove the top/bottom black bands on screen
- Ported more fixes from 1.8.0 for PC (audio repplay fix and others)
ePSXe v1.7.11, released on 16.10.2012
- Added a touchscreen virtual pad1 editor. Now you can move/resize/hide the buttons. (only in hardware renderer)
- Added Gameshark cheat codes suppport, check the docs to enable it in your games.
- Added a new pad skin. (only in hardware renderer)
- Fixed some GPU bugs (Alundra 2, Legend of Dragoon US, Pro Pinball TimeShock).
- Fixed some MDEC bugs (Yarudora Series Vol.1 - Double Cast, Heart of Darkness).
- Fixed some SPU bugs (FF7-FFT-Xenogears effects, Vib Ribbon, Spyro2 US, Thousand Arms).
ePSXe v1.7.10, released on 03.10.2012
- Added a new hardware renderer. It is faster and smoother than software one. If you have
speed problems, you can enable the old software renderer again in preferences
- Fixed some GPU bugs (Bof3, Medievil, Detana Twinbee Yahho)
ePSXe v1.7.9, released on 25.09.2012
- Fixed some Dynarec bugs (Brave Fence Musashi, Legend of Dragon, Lucky Luke, C-12 Final Resistence)
- Fixed some GPU bugs (X-Files, Vandal Heart crashes, Saga Frontier)
- Fixes in audio tracks in PBP format (Tomb Raider 1 and 2)
- Now on preferences you can see the choosen option
ePSXe v1.7.8, released on 14.09.2012
- Added new options, screen ratio 4:3, software filtering, PSX dithering enable/disable, Sound Latency Modes
- Fixed some GPU bugs (DW7 crashes, - FF7, Driver, RRT4, PE, Ff9 artifacts - FF7 scroll -
Tony Hawks, Die Hard Trilogy missing textures
- Improved audio tracks in PBP format
- Compatibility fixes ported from PC 1.7.0/1.8.0: Formula One Arcade/99, Shaman King, Eldergate ..
- Fixed some spu bugs, Re-Loaded, Legend of Dragon.
ePSXe v1.7.7, released on 07.09.2012
- Fixed support for Tegra2 devices, tested in S. Galaxy Tab, Sony Tablet S and Acer Iconia A500. (thanks C. Allen, K. Pompper, K. WAN, M. Hunger, J. L. Fuentes).
- Fixed some GPU bugs (Valkyrie Profile, Metal Gear Solid, Looney Tunes Racing),(thanks P. Vang, T. Larkin)
- Improved the frameskip functions (Dragon Ball F. Bout), and new option enable frameskip only in high-resolution.
- Fixed some crashes in blit code. (Driver/2 are now working on Nexus S devices). (thanks T. Larkin)
ePSXe v1.7.6, released on 02.09.2012
- Hardware buttons (Xperia Play, keyboards, and external pads - wii, ps3, xbox).
- Compatibility fixes.
ePSXe v1.7.5, released on 29.08.2012
- First version for Android.
- Updates over ePSXe v1.7.0 for PC: PBP Iso support, and SBI subchannel support.
- 2 players split mode option for Tablets
- New gpu core featuring neon support
- Misc fixes in the core emulation